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Happy Anniversary, Halo

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Halo: Combat Evolved Anniversary.jpg

Halo: Combat Evolved Anniversary

“I think we’re just getting started.”

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Bungie says goodbye to Halo

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After ten years, software developer Bungie LLC, producers of the Halo video game series for the Xbox360, will end its relationship with the franchise one week from today. Future games will be developed by Microsoft’s 343 Industries, but before they’re done Bungie is giving back to its supporters through their final Halo release, Halo: Reach, one last time.

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Nintendo Announces Wii U

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I’m by no means a gamer. I would like to be more of one, but I consistently find that video games left me behind at least a decade ago (maybe two). I don’t have the time or desire to spend hours learning a game before I really get to enjoy it. I want to be able to jump right in and know how to play immediately and I don’t find too many fulfilling games that work like that.

You can imagine my excitement then when the original Wii came out because that seemed designed specifically for me and featured cool high tech motion controls. Awesome. I was a VERY early adopter of this system and LOVED Wii Sports. Unfortunately, I still don’t think Nintendo has produced a game that has topped that one in terms of the motion controls. So for me at least, the system was fun when you had friends over, but it basically never lived up to its potential.
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Wake up, John! Halo 4 announced at E3

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Microsoft presented a long list of things to look forward to at their E3 keynote yesterday, but nothing stood out more to me than the announcement of Halo 4. I’m a big fan of the Halo franchise, and it’s great to hear that 343 Studios will not only be producing another installment of the series featuring the Master Chief and Cortana but a new trilogy.  The exciting teaser (see below, I’ve watched it at least a dozen times already) suggests we’re about to learn a lot more about the ancient Forerunners of the Halo universe and many of the hidden datapads in Halo: Reach indicated this might be a new direction for the series.

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REVIEW: WWE All Stars

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Yesterday saw the much anticipated (at least by me) release of THQ’s WWE All Stars video game. While I haven’t had a lot of time to spend on it so far, my initial reaction is very positive. We are deep into the WrestleMania time of year, so I know I might be tempted to give this higher marks than normal, but I think I can objectively say that this game is a lot of fun.

What sold me on WWE All Stars after a long time away from wrestling video games was the roster of characters and the angle of pitting current WWE Superstars against WWE Legends. The Legends roster is a lot of fun and includes some surprises like Jake “the Snake” Roberts. You also don’t see a lot of Randy “Macho Man” Savage (one of my all time favorites) associated with WWE these days, so his inclusion was critical to me along with the Hitman Bret Hart and Stone Cold Steve Austin.

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